Unit 70
Monday, 20 March 2017
Unit 70 Assignment 1 Task 1: The Purposes & Functions of Components of Game Engines
Key terms:
Culling methods, rendering techniques, Lighting, Textures, Fogging, Shadowing, Depth Testing, Anti-aliasing, Vertex, Pixel shaders, Graphic Rendering
No comments:
Post a Comment
Newer Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment